So I decided to pick up Unity and start carrying on this great Video Tutorial I’m following by PushyPixels.
In this tutorial, he talked about FPS and I, well, went a tad solo and did things slightly different.
Here’s a video of what I did :3
Differences are basically few minor lines in codes, instead of using a single cube shape, I used two, and instead of using tags to tell the difference between boxes and the big sandy thing, I used collider’s name.
So far, things are easy. 😀
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