My Unity3D Journey: Day 1 – A brick, balls, and capsules!

I finally decided to start getting my hands on game dev (For my personal entertainment, not for Oculus Rift… Someone else is dealing with that).

NOTE: THIS IS NOT A TUTORIAL. THIS IS MERELY A LOG OF JOURNEY!

After installing Unity3D (Which is basically your usual “NEXT > NEXT > NEXT > FINISH” kind of procedure and filling up your Unity3D account, I checked out Here’s my Unity3D Project in case you wanted to download it and see what made it click (And most likely laugh if you know Unity3D scripting\coding)

I honestly hope I end up making small free\cheap games or big fun projects 😀

2 thoughts on “My Unity3D Journey: Day 1 – A brick, balls, and capsules!

  1. So when can we expect to see that fun-to-play sim you promised us many blue moons ago? I just might end up steeling your idea if you don’t build it soon.

    1. The SIM would take a decade to do (Or perhaps if things went to a direction I’m hoping for, it won’t a better cause).

      But nevertheless, I’m working on something now 😛

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